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BlazBlue Wiki

Susanoo is a very unique character due to being a slow and bulky rushdown character. He starts with almost no special moves since they need to be unlocked in battle via using his Drive, making him a relatively weak character at round start. However, Susanoo is not to be underestimated; unlocking his specials makes him a powerhouse character with high damage output and scary tools.

The key to success when playing Susanoo is to unlock mentioned special attacks. He has eight icons above his Heat Gauge, which are all locked with the exception of the first seal. Each of these seals represents a special attack. Normal hits on your opponent, even if the attack was blocked, will cause a cursor to appear and mark a special. The cursor cycles through the eight seals in numerical order and will reappear at the first seal if the cursor was at seal 8 when another hit was dealt. All of his Drive attacks will unlock the marked seal or level it up if possible, and set the cursor back to 0. Susanoo’s unlocked specials do not carry over round, they have to be unlocked again every round.

While Susanoo is weaker than most other characters at round start, he tends to become very good on the offense with the right specials unlocked. His lack of speed is made for with his long reaching moves. His combos usually use sets of normal moves that have to be linked with a special to deal big damage. Combos can be linked with a wide array of choices: Tearing Down: Mad Claw (薙ギ裂ク・狂爪 Nagisaku: Kyōsō, localized as Sundering Claws) (level 2 and 3), Scattering Off: Small Rock (散リ殺グ・礫巌 Chirisogu: Rekigan, localized as Megalith) (level 1), Hunting Off: Assault Fang (狩リ絶ツ・襲牙 Karitatsu: Shūga, localized as Hunter’s Fang) (both levels), Crawling Dance: Twin Leg (這イ舞ウ・双脚 Haimau: Sōkyaku, localized as Dancing Dual Kick), Severing: Flashing Blade (断チ斬ル・閃刃 Tachikiru: Senjin, localized as Blade of Judgment) and Crush Trigger are good tools to use in combos. The more specials you unlock in the fight, the scarier Susanoo gets since he’s not only given more options to fight but also increases the damage and duration of his Mad Conquering: Massacre of the Fierce God (討チ狂ウ・鬼神ノ殲撃 Uchikurū: Kishin no Sengeki, localized as Strike of the Possessed God) Distortion Drive.

Obviously, as a rushdown character, Susanoo lacks defensive tools. His Counter Assault uses the animation of 5D and has therefore pretty good range. Miraculous Emitting: Towering Flame (灼キ噴ク・楼焔 Yakifuku: Rōen, localized as Towering Flame) is a nice defense option, but is terribly unsafe if blocked or whiffed and should be used thoughtfully. Lastly, Releasing: Dagger of Demon Burial (解キ放ツ・魔葬ノ凶刃 Tokihanatsu: Masō no Kyōjin, localized as Liberating Dagger) can be used as a reversal option since Susanoo is fully invincible during the move, but it’s even worse on block than Towering Flame.

Command list[]

Basic moves[]

Input Damage Heat gain
450 ?
Standard poke. Aimed slightly low, can hit crouchers due to this. Cannot cancel consecutively but is very positive on block and 2A can be used to continue the pressure.
Input Damage Heat gain
770 ?
Tail swipe. Enough range to reach opponent at round start distance. Used in many standard combos.
Input Damage Heat gain
1000 ?
A slow high kick. May poke an airborne opponent.
Input Damage Heat gain
300 ?
A low hitting claw jab. Hits mid.
Input Damage Heat gain
720 ?
Low claw swipe, hits mid. Main followup to 2A.
Input Damage Heat gain
700*2 ?
Very high reaching kick, hits twice. Anti-air optional.
Input Damage Heat gain
800 ?
Full screen instant projectile.

Susanoo fires dark energy very fastly at the opponent. Can be used to quickly unlock or level a special via 4D. This move is horribly unsafe when used near opponent. Rarely combos into anything.

Input Damage Heat gain
850*2 ?
Two-hit elbow thrust and punch which carries Susanoo forward. Both hits are Fatal Counters; hits mid.
Input Damage Heat gain
1120 ?
Axekick. Hits overhead.
Input Damage Heat gain
800*2 ?
A tail swipe along with a low sliding kick.

Long range dual hitting sweep. Special cancelable, hits low. Can loop up to four time with “Blade of Judgement” in corner.

Input Damage Heat gain

(in air)
450 ?
A quick aerial palm jab. Hits overhead. Does not cancel into itself.
Input Damage Heat gain

(in air)
740 ?
A diagonally aimed claw slash. Has horizontal range.
Input Damage Heat gain

(in air)
770*2 ?
Aerial roundhouse kick aimed downward, hits twice. Also hits overhead.


Throws[]

Input Damage Heat gain
? ?
Picks the opponent up and releases them, then kicks upward. Makes opponent airborne.
Input Damage Heat gain
? ?
Raises opponent up with one hand, drops them and then gut punches.

Wallbounces midscreen and wallsplats in the corner.

Input Damage Heat gain

(in the air)
? ?
Susanoo latches onto the opponent in midair engraving both his claws into the opponent to then rip apart leaving dark claw energy trails. Knocks opponent upward.


Counter Assault[]

Input Damage Heat gain
Knocks back opponent with his 5D.


Crush Trigger[]

Input Damage Heat gain
1000
A smashing stomp.

Great for midscreen combo carry and sees usage in high damaging corner combos.


Drive[]

Input Japanese name English name English localization Damage Heat gain
any direction +
武神
Takegami
God of Military Arts Divine Warrior
Every Drive attack will unlock the highlighted icon, granting Susanoo a new special or leveling up one.
Input Damage Heat gain
1100 ?
A double palm thrust. Decent hitstun.

Special cancelable, hits mid.

Input Damage Heat gain
1080 ?
Low reaching quick clawing swipe. Special cancelable, hits low.

Decent range, but unsafe on block.

Input Damage Heat gain
1150 ?
Scythe-like kick of darkness.

Special cancelable, hits overhead.

Input Damage Heat gain
? ?
Roar. Cycles through specials each time it is used. If it is used on a move that is locked or has levels that are not unlocked, it will unlock them. Otherwise, it will continue cycling.
Input Damage Heat gain

(in air)
1100 ?
Rotates arms creating circular dark energy tails in the trajectory of the rotation. Main air combo ender.


Overdrive[]

Input Japanese name English name English localization Damage Heat gain

絶葬ノ刻
Zessō no Koku
Time of Entombment Shrieks of the Entombed ? ?
Temporarily unlocks all Susanoo’s special attacks and all specials counts as being max level.


Exceed Accel[]

Input Japanese name English name English localization Damage Heat gain


(during Overdrive)
血滾ル・斂激
Chitagiru: Rengeki
Blood Boiling: Tightening Rage Bloodspiller 2000
4000 (Active Flow)
?
Launches opponent upward with a knee strike, Susanoo then spin-dashes engulfed in dark energy upon the opponent further upward. He then grabs them, bringing down the opponent from high in the air slamming into the ground causing debris and dark energy to shoot up into the air.


Special moves[]

Input Japanese name English name English localization Damage Heat gain
薙ギ裂ク・狂爪
Nagisaku: Kyōsō
Tearing Down: Mad Claw Sundering Claws 900 ?
First locked special. A dashing attack with the face upon shoulder. Has three levels, but Susanoo starts the round with this special at level 1. Hits mid.

3rd level version follows up with a claw slash that knocks opponent upward leaving vulnerable to combo.

Input Japanese name English name English localization Damage Heat gain
灼キ噴ク・楼焔
Yakifuku: Rōen
Miraculous Emitting: Towering Flame Towering Flame 1400 ?
Second locked special. Susanoo punches the ground erupting dark energy that spikes the opponent. Invulnerable startup, also reversals. Very unsafe on block and whiff.
Input Japanese name English name English localization Damage Heat gain
散リ殺グ・礫巌
Chirisogu: Rekigan
Scattering Off: Small Rock Megalith 1100 ?
Third locked special. A powerful kick that ruptures the ground, causes dark energy to rise from it. Has three levels, hits mid. Level 3 version guard crushes.
Input Japanese name English name English localization Damage Heat gain

(air also)
狩リ絶ツ・襲牙
Karitatsu: Shūga
Hunting Off: Assault Fang Hunter’s Fang 840*2 ?
Fourth locked special. A damaging spinning flip-jump that knocks opponent downward and is then ground bounced. Has two levels, level 2 hits twice and additionally ends with a pillar of dark energy rising from the ground. First hit is overhead, second hits mid.
Input Japanese name English name English localization Damage Heat gain
這イ舞ウ・双脚
Haimau: Sōkyaku
Crawling Dance: Twin Leg Dancing Dual Kick 1304 (total) ?
Fifth locked special. A low-hitting, dashing thrash that follows up with a rising kick that knocks opponent airborne for combo advantage. First hits are low, last hit is mid and hits airborne opponents.
Input Japanese name English name English localization Damage Heat gain

(repeatedly)
圧シ焼ク・惨禍
Oshiyaku: Zanka
Authority Burning: Calamity Inevitable Calamity ? ?
Sixth locked special.

Susanoo discharges dark electricity from his hand. Mashing this input extends the attack to a certain point. Ability to absorb projectiles. Does amazing chip damage.

Input Japanese name English name English localization Damage Heat gain
衝キ刺ス・絶掌
Tsukisasu: Zesshō
Thrusting: Suppressing Palm Splintering Thrust 1080*2 ?
Seventh locked special. A command grab.

Susanoo charges at the opponent. If connects, he takes the opponent to the wall and slams them creating a smog of darkness.

Input Japanese name English name English localization Damage Heat gain
断チ斬ル・閃刃
Tachikiru: Senjin
Severing: Flashing Blade Blade of Judgment 1650 ?
Eighth locked special.

Creates a large blade of dark energy and slashes the opponent. Hits almost fullscreen along the ground. One of Susanoo’s best specials.


Distortion Drives[]

Input Japanese name English name English localization Damage Heat gain
解キ放ツ・魔葬ノ凶刃
Tokihanatsu: Masō no Kyōjin
Releasing: Dagger of Demon Burial Liberating Dagger 2800 ?
Susanoo forms a more powerful version of his “Flashing Blade” to wreck the opponent with a deadly slash akin to the execution of Terumi’s final strike in his Astral Heat. Hits fullscreen and is invulnerable on startup. Can cancel from “Massacre of the Fierce God”.
Input Japanese name English name English localization Damage Heat gain
討チ狂ウ・鬼神ノ殲撃
Uchikurū: Kishin no Sengeki
Mad Conquering: Massacre of the Fierce God Strike of the Possessed God 2428, 4567 ?
Susanoo performs every unlocked special attack, finishing in a laser beam from his mouth. Duration of this DD depends on how many specials are unlocked.
Input Japanese name English name English localization Damage Heat gain
Hold then
(during Overdrive)
哭キ穿ツ・崩落ノ怨嗟
Nakiugatsu: Hōraku no Ensa
Weeping Drill: Collapsing Resentment Collapsing Resentment ? ?
Unlocks all specials for further use. Does not level them up.


Astral Heat[]

Input Japanese name English name English localization Damage Heat gain
狂王ノ咆哮・大蛇滅殺
Kyoō no Hōkō: Orochi Messatsu
Roar of the Mad King: The Serpent Annihilation Roar of the Mad King 99999 ?
Susanoo knocks the opponent to the ground with his fist then clenches his fist, which the strength of the clenched fist then blows them away. He then forms a large blade of dark energy that creates circulating dark energy waves around himself and slashes downward, causing a multitude of dark energy slashes to fill the screen, erasing the opponent from existence and causing immense damage to the landscape.


Navigation[]

Command list
Ragna the Bloodedge · Jin Kisaragi · Noel Vermillion · Rachel Alucard · Taokaka · Iron Tager · Litchi Faye Ling · Arakune · Bang Shishigami · Carl Clover · Hakumen · ν-No.13- · Tsubaki Yayoi · Hazama · μ-No.12- · Makoto Nanaya · Valkenhayn R. Hellsing · Platinum the Trinity · Relius Clover · Izayoi · Amane Nishiki · Bullet · Azrael · Kagura Mutsuki · Kokonoe · Yūki Terumi · Celica A. Mercury · Λ-No.11- · Hibiki Kohaku · Naoto Kurogane · Nine the Phantom · Izanami · Es · Mai Natsume · Susanoo · Jūbei