| Input
|
Damage
|
Note
|
· · → 
|
1559
|
|
· · → 
|
2025
|
|
· · → 
|
2615
|
50% Heat
|
 →  ·  →  → 
|
1653
|
|
Jump → → land → · · (repeatedly) → 
|
2238
|
|
 → jump cancel → → → jump cancel → → → 
|
2354
|
|
 → → → jump cancel → → → jump cancel → → → 
|
2706
|
|
 →   → · · → → 
|
3483
|
100% Heat
|
 → · · →    →   
|
2433
|
Overdrive, Active Flow
|
· → · · →  → 
|
2627
|
|
· · →  →  → jump cancel → → → jump cancel → → → 
|
3201
|
B-A-A should send into corner.
|
   →  ·  ·  →  →  → jump cancel → → → jump cancel → → →  →  →  → 
|
4134
|
Overdrive (4-5 sec), 50% Heat, In Corner
|
 → · → → jump cancel → → → jump cancel → → → 
|
2910
|
Very Near Opponent, Fast Exseal Directional Change (D * D)
|
· →    → → jump cancel → → → jump cancel → → →  →  →  → → 
|
4351
|
Throw, Overdrive, Less than or equal to 50% hp. (Overdrive should have 3:25 or more) *easier in corner, but can work out of it*
|