[N] stands for when an input must be held.
Combo | Damage | Type |
---|---|---|
2A ➔ 2B ➔ 3C ➔ 2DC ➔ 5DA ➔ 6DC | 1979 | Midcreen, meterless |
6A ➔ [4]1236C | 2187 | Midscreen, 50% Heat |
5C ➔ 2DB(1) ➔ Rapid Cancel ➔ 2C ➔ 5DA ➔ 2DA ➔ j.6DA ➔ 5B ➔ 3C ➔ 2DC ➔ 5DC ➔ [2]8C | 5051 | Midscreen, 50% Heat |
5B ➔ B ➔ 3C ➔ 2DC ➔ 5DA ➔ 66 ➔ 5A ➔ 5B ➔ B ➔ [4]6A ➔ 5B ➔ 3C ➔ 2DB | 2474 | Midscreen, meterless |
Forward Throw ➔ 6C ➔ 6DA ➔ 3C ➔ 2DC ➔ 5DA ➔ [2]8C | 3503 | Midscreen, meterless |
5B ➔ B ➔ 3C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 5C ➔ 2DA ➔ j.6DA ➔ 5DA ➔ 44 ➔ 3C ➔ 6DC ➔ 2DB | 3913 | Corner, meterless |
5B ➔ 3C ➔ Crush Trigger ➔ 2C ➔ 5C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 5C ➔ 6DC ➔ 5DA ➔ 2DA ➔ [2]8C | 5026 | Corner, 25% Heat |
j.C ➔ Rapid Cancel ➔ j.C ➔ 3C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 5C ➔ 2DA ➔ j.6DA ➔ 5DA ➔ 44 ➔ 3C ➔ 6DC ➔ 2DB | 4516 | Corner, 50% |
2DA ➔ 1DD ➔ 5B ➔ B ➔ 5C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 5C ➔ 2DA | 4085 | Corner, meterless |
[2]8C (Counter Hit) ➔ 3C ➔ 6DC ➔ 2DB | 2241 | Corner, midscreen |
Forward Throw ➔ 5C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 6C ➔ 2DA ➔ 1DD ➔ 3C ➔ 6DC | 4120 | Corner, meterless |
6DB ➔ 2DC ➔ 5DC ➔ 5C ➔ 2DA ➔ 6DA ➔ 5DA ➔ 44 ➔ 3C ➔ 6DC ➔ 2DB | 4599 | Corner, meterless |
5C ➔ 3C ➔ Crush Trigger ➔ 2C ➔ 5C ➔ 6DC ➔ 2DC ➔ [4]6B ➔ 2C ➔ 5C ➔ Overdrive ➔ 6C ➔ 2DA ➔ 6DA ➔ DUC | 8115 | Corner, 75% |