| Input
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CS
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CSII
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CSEX
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CP
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Damage
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Note
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➔ > > ~ (charged)> ➔ jump ➔ (x5) ➔ land > > high jump ➔ (x5) >
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2100
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➔ > > ~ (charged)> > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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2200
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 > > > ~ (charged)> ➔ jump ➔ (x5) ➔ jump cancel ➔ (x5) >
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1900
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 > > > ~ (charged)> > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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2100
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/ > > ~ (charged)> ➔ jump ➔ (x5) ➔ jump cancel ➔ (x5) >
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2600
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/ > > ~ (charged)> > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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2800
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/ > > ~ (charged)> > > ~ > ~ > (x5) ➔ jump cancel ➔ (x5) >
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3000
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/ > > ~ (charged)> > > ~ > ~ > > jump > > land ➔ > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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Tager, Tao, Hakumen only
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jump ➔ /  > land ➔ > > ~ (charged)> ➔ jump ➔ (x5) ➔ jump cancel ➔ (x5) >
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jump ➔ /  > land ➔ > > ~ (charged)> > > ~ > ~ > (x5) ➔ jump cancel ➔ (x5) >
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~ > ➔ land ➔ > > ~ (charged)> > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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~ > > land > > ~ (charged)> > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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~ > ~ > > land > > ~ > > > ~ > (x5) ➔ jump cancel ➔ (x5) >
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must be a counter
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 ~ > > >
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 ~ > ~ > > > jump > ~ > land ➔ > > ~ > ~ > (x5) ➔ jump cancel ➔ (x5) >
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 must be a counter
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 ~ > >
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 ~ > > >
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 ~ must be a counter
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 ~ (charged)> ~ > ~ > > >
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 ~ must be a fatal counter
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