Jin Kisaragi/Move List

Normal Moves

 * Drive - Frost Bite: Drives now automatically unfreeze at the minimum freeze duration (no shaking out required.)
 * 5D: Less safe on block.
 * 2D: Slightly faster.
 * 6D: Slightly faster. Breaks one primer on block.
 * j.D: Slightly faster.
 * 5B: Slower. Second hit no longer reaches all the way to the ground.
 * 2B: No longer gatlings into 5B.
 * j.B: Slower.
 * 5C: Faster, range slightly shorter.
 * 2C: No longer jump cancel-able on block.
 * 3C: Longer knockdown time.
 * j.C: Now a horizontal sword thrust. Has very good horizontal range.
 * j.2C: Old j.C motion.

Special Moves

 * 236A/B: Slightly faster start-up.
 * 236C: Faster startup, sword now moves very slowly (almost stationary) for a couple of seconds, then shoots forward very quickly.
 * 214B: Safer on block, second hit no longer knocks down. Breaks on primer on block.
 * 214C: Slower startup, now flies higher up off the ground. Less safe on block.
 * j.214A/B/C: All versions now move the same distance in the air. Button pressed determines movement speed. Followup attacks still the same as ground version (i.e. j.214B's second hit will not knock down).
 * 214D/j.214D: Deals considerably less damage.
 * 623A: Less safe on block.
 * 623D: Freeze time slightly increased.

Distortion Drives

 * 236236D - Yukikaze: New move. Counter super identical to CT Hakumen's counter, counters mid and high attacks.
 * 621346C - Breaks one primer on block.

Astral Heat

 * 8D: Old Astral Heat motion.