BlazBlue: Chronophantasma

BlazBlue: Chrono Phantasma is the next installment in this 2D fighting game series, developed by Arc System Works. It was announced on August 5th 2012 and is set to be released this winter in the Arcades. It is confirmed that a port for the PlayStation 3 is in development; however, there is no set date yet, nor has there been any mention on an Xbox 360 port. New stages, music, game mechanics, and three new characters have been confirmed. In addition, all of the returning characters have been re-balanced and given new moves added on to their existing movesets. All of the returning characters' standing sprites and portrait art have been redrawn, while a few characters have new costumes.

The storyline will follow the exploits of Sector Seven, and conclude with the Six Heroes' history from the past.

Returning Cast

 * Ragna the Bloodedge
 * Jin Kisaragi
 * Noel Vermillion
 * Rachel Alucard
 * Taokaka
 * Carl Clover
 * Litchi Faye-Ling
 * Arakune
 * Iron Tager
 * Bang Shishigami
 * Hakumen
 * Hazama
 * Tsubaki Yayoi
 * Makoto Nanaya
 * Valkenhayn R. Hellsing
 * Platinum the Trinity
 * Relius Clover

New Playable Characters
Lambda-11, Nu-13 and Mu-12 are removed from the game because all three were destroyed in the storylines of the previous games (However, Mu-12 has been reverted back to Noel in the end of Continuum Shift). However, it is indicated at the end of Continuum Shift that another, though unidentified Murakumo Unit will take their place.
 * Bullet
 * Amane Nishiki
 * Azrael

New Game Mechanics
The following have been removed from BlazBlue as of Chrono Phantasma:
 * Gold Break Bursts
 * Guard Primers
 * Individual Storylines

The following mechanics have been added to Chrono Phantasma:
 * Over-Drive: Each character has a new mechanic called Over-Drive. When activated, it gives enhanced strength and access to new moves unique to the character. Normally, Over-Drive lasts 5 seconds; however, at lower health, it lasts around 15 seconds and freezes the timer. The bar to use Over-Drive fills up over time, and can be used only when the bar is full.
 * Crush Trigger: Crush Trigger acts as the replacement for the Gold Break Burst. By sacrificing 25% heat then pressing A+B, it will allow players to crush the opponent's guard during some moves. This doesn't work on the Barrier Guard, however.
 * The game will feature three main storylines to follow, with boss battles included, which will all come together for the true end.