Training Mode

Training Mode (トレーニングモード) is one of the modes in the BlazBlue games.

Training Mode allows players to fight against an A.I with no time limit or match points, as well as giving access to how the A.I opponent acts. By default the A.I is set to no action what-so-ever and functions as a practice dummy. However, there are the options of turning on combative A.I and also increasing the complexity of the A.I, or having the A.I preform basic tasks such as crouching, blocking, jumping and so on.

In-game resources such as health, heat, bursts and barrier can also be adjusted. Characters with certain gauges – such as Rachel's Silpheed – can also be adjusted.

Players can take control of the A.I and 'record' their button presses. This can then be played back to execute each button press precisely, which can be used to practice setting up resets, blocking or countering certain character pressure or recording a video of a combo.

Arcade versions of BlazBlue have a simpler Training Mode in which more advanced features such as controlling barrier and how A.I functions are not available, but there is an extended amount of match time and no win goal.

BlazBlue: Calamity Trigger

 * You're the Best! Around! – Dish out a total of over 1,000,000 damage.

BlazBlue: Continuum Shift

 * I Can Do This All Night – Practice for one hour straight.

BlazBlue: Continuum Shift Extend

 * Eye of the Tiger – Train for more than 30 minutes, non-stop.

BlazBlue: Chronophantasma

 * Practice, Victory, Friendship! – Trained for over 30 minutes consecutively.

BlazBlue: Chronophantasma Extend

 * Impersonal Trainer – Dealt a total of 100,000 Damage.

BlazBlue: Centralfiction

 * ●REC – Used the key record / playback feature.
 * Your Moves Are Belong to Us – Played back another person's key history.