Tsubaki Yayoi/Move List

CF= In Centralfiction, Tsubaki's Sanctus Decus was replaced with a new overhead.

Install charge speed increased. CP= With the introduction of Chronophantasma, Tsubaki gains three new moves, but at the cost of losing two versions of Sanctus Veritas (loses A and C), Sanctum Decus (loses A and C), Benedictus Rex (loses A and B), and Aequum Eleison (loses B and C).

Tsubaki's Overdrive is Second Install, which forces her Install Gauge to recharge automatically. CS= Tsubaki is an slightly-below-average rushdown character that highly relies on her Drive to deal significant damage; without her Drive, her attacks are incredibly weak and a 20 hit combo will only deal around 2000 damage max. However, her 5B is one of the best attacks in the game, being able to act as an anti-air and interrupt attacks with its long reach.

With all this said however, Tsubaki seriously cannot survive a match without Install attacks simply because they give her more variety on the battlefield with the added bonus of increased damage, and Tsubaki needs that extra damage to win a match. As such, it is well advised to charge up after every combo and try to charge when there is good enough distance.

In Continuum Shift, Tsubaki, unlike Noel and Makoto, is relatively weak, and is considered low-tier as she did not have any real mind games or tide turning distortions. Her low-tier status, however, was relieved as of Continuum Shift II. Tsubaki's charge time on her Drives has been significantly made faster, and she has gained much more damage output and priority on her moves, excelling especially at pushing the opponent into the corner.

Sadly, all of that progress was dashed as of Continuum Shift Extend, and she is now back to being low-tier again. Many consider her to actually be worse than CS1 Tsubaki.

Movelists
CF=

Astral Heat
CP=

Astral Heat
CS=

Astral Heat
Цубаки Яёи/Атаки