Carl Clover/Move List

Overview
Carl Clover is a character with great supers and huge damage potential. He has unblockables from block strings and combos and great mixup potentials. Carl also has a smaller hitbox causing characters to use specific combos against Carl.

Carl is the character with the lowest HP in the game(9500). He has the lowest Guard Gauge in the game and very low damage when he fights alone. His Negative Penalty can be gained relatively quickly. None of his supers have any invincibility. He has bad mobility since his dash is a hop with awful recovery. Carl has Limited defensive options and poking options due to lack of range/priority/speed. He has Risky anti-air options and limited, safe ways to start pressure without nirvana nearby, and Nirvana is slow and only blocks projectile hits. And to top it all off, Carl has a high learning curve.

Carl's Drive: Automaton lets you use the D button and directional inputs independently to control Nirvana which is fairly complicated to learn. All of Nirvana's attacks can be performed while Carl is in the air. Most of her attacks are cancelled if she is hit or if Carl is hit/blocks.

Charcter-specific Combos:
Grouped by Weight/Combo

All combos start with 2A. More damaging openers could kill every opponent.

VS v-13, Bang 100% Heat Gain
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward, 8 Jump,

JB+C, 8]D[,

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[, AirDash

[8]JB+C, 8]D[

Death

VS Tager, Litchi 100% Heat Gain
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward, 8 SuperJump,

JB+C, 8]D[,

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

Death


 * When against Litchi: Superjump above her body.

VS Ragna 100% Heat Gain
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward, 8 Jump,

Late JB+C, 8]D[,

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[

[7]JB+C, 8]D[ Airdash

[8]JB+C, 8]D[

[8]JB+C, 8]D[

Death

VS Ragna Cross up Inferno Divider input
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward, Superjump, JB+C

VS Taokaka, Jin, Noel 9189 Damage, 70% heat Gain, 50% Heat cost
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward,

Late JB+C, 8]D[, AirDash, JB+C, 8]D[

6A, 8]D[, Late Jump Cancel, JB+C, 8]D[

6A, 8]D[, Late Jump Cancel, JB+C, 8]D[

Walk Nirvana Toward, 2C, 8]D[,

JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[

VS Taokaka, Jin, Noel 9101 Damage, 70% heat Gain, 50% Heat cost
If you missed the first 6A rep, this is how you can still pick up!

2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward,

Late JB+C, 8]D[, AirDash, JB+C, 8]D[

6A, JB+C, 8]D[, AirDash, JB+C, 8]D[

5B, 8]D[, "A"Vivice, 2C, 8]D[,

JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[

VS Arakune, Carl 8603 Damage, 66% heat Gain, 50% Heat cost
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, JB, J.C, 8]D[, 2C, 8]D[

Late JB+C, 8]D[, AirDash, JB+C, 8]D[

6A, 8]D[, Late Jump Cancel, JB+C, 8]D[

Walk Nirvana Toward, 2C, 8]D[,

JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[


 * When against Carl: delay J.2C from the initial Airdash.

VS Rachel 9104 Damage, 70% heat Gain, 50% Heat cost
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 2C, 8D, Walk forward,

Late JB+C, 8]D[, AirDash, JB+C, 8]D[

6A, 8]D[, Late Jump Cancel, JB+C, 8]D[

6A, 8]D[, Late Jump Cancel, JB+C, 8]D[

DO NOT Walk Nirvana Toward, 2C, 8]D[,

JB+C, 8]D[, JB+C, 8]D[, RC

JB+C, 8]D[, JB+C, 8]D[


 * Input is the most strict when against Rachel. Only attempt when she does not have wind.

VS Rachel, Hakumen 4949 Damage, 50% Heat cost
J2.C, Alle~can, 5B, 5C, 6]D[, J2.C, Alle~can, 5B, 5C, 6]D[, JC, 2B, 3C, 214214D,

VS Hakumen, Tager 2997 Damage, 25% Heat gain.
J.2C, Alle~can, 2B, 3C, IAD, J.2C, Alle~can, 5C, JB, J.2C, Allegreto

VS Hakumen, Rachel Tech Traps
Forward tech- 5C, TigerKnee Allegretto, 8]D[

Neutral tech- 5C, 632146C, 8]D[, 8]D[,

Back tech- 5C, SuperJump, Airdash, Late Allegreto, 8]D[

No tech- 5C, 632146C, 8]D[, 8]D[,

VS Tager Standing, 5702 Damage, 100% Heat cost
5C, J.B, 6]D[, Airdash, J.B, J.C, 5B, 6B, Walk Nirvana toward, J.B, J.C, 8]D[, 2B, 3C, 632146C,Walk Nirvana toward, 8]D[, 8]D[, 2C, 214214D

VS Tager Standing, 4812 Damage, 100% Heat cost
5B, 6B, J.2C, J.B, J.C, 5B, 6B, J.2C, J.B, J.C, 2B, 3C, 632146C, 632146C, Superjump, J.A

VS Hakumen 2538 Damage
Allegreto, 5B, J.B, J.2C, Allegreto

Dio combo. No tension

CH 5C, 623C, 8D, "A"Vivace, 2C, "A"Vivace, 2C, 8]D[, ...


 * Do not buffer nirvana during the first vivace. You must go past her.

VS v-13, Litchi, Arakune, Tager, Ragna, Taokaka, Bang, Carl, Jin, Noel: 100% Heat Gain
...9B+C, 9]D[, Airdash, JB+C, EARLY 8]D[, Walk Nirvana back

9B+C, 9]D[, Airdash, JB+C, EARLY 8]D[, Walk Nirvana back

9B+C, 9]D[, Airdash, JB+C, EARLY 8]D[, Walk Nirvana back

9B+C, 9]D[, Airdash, JB+C, EARLY 8]D[, Walk Nirvana back

9B+C, 9]D[, Airdash, JB+C, EARLY 8]D[, Walk Nirvana back

9B+C, 9]D[, Airdash, JB+C, 8]D[,

Death


 * Escape with late throw break at every other throw.

VS v-13, Litchi, Arakune, Tager, Ragna, Taokaka, Bang, Carl, Jin, Noel 100% Heat Gain100% Heat Gain
...2C, 8]D[, 2C, Early 8]D[

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

Death

VS Arakune, Carl 100% Heat Gain
2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, JB, 8]D[, 2C, 8]D[

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

JB+C, 8]D[ whiffs,

Death

VS v-13, Litchi, Arakune, Tager, Ragna, Taokaka, Bang, Carl, Jin, Noel 9037 Damage, 100% Heat cost
...2C, 8]D[ Walk forward,

Late JB+C, 8]D[, AirDash, JB+C, 8]D[

6A, JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[

VS v-13, Litchi, Arakune, Tager, Ragna, Taokaka, Bang, Carl, Jin, Noel 8927 Damage, 50% Heat cost. 68% HeatGain
Corner only

2A, 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 6A,

JB+C, 8]D[, AirDash, JB+C, 8]D[

5B, 8]D[,

JB+C, 8]D[, AirDash, JB+C, 8]D[

5B, 8]D[,

JB+C, 8]D[, Airdash, JB+C, 8]D[, RC

JB+C, 8]D[, Airdash, JB+C, 8]D[

Un-blocks
Corner only

632146C, RC, 66, 6[C], 2B, 3C, IAD, J.2C, Alle~can, J.2C, Alle~can, J.B, Allegreto

Corner only

632146C, RC, 66, 6[C], 2B, 3C, 22]D[, IAD, J.2C, Alle~can, 6A

JB+C, 8]D[, AirDash, JB+C, 8]D[

5B, 8]D[,

JB+C, 8]D[, AirDash, JB+C, 8]D[

5B, 8]D[,

JB+C, 8]D[, Airdash, JB+C, 8]D[,

Midscreen. Carl, Opponent, Nirvana: 168% Heat gain, 150% heat cost
...632146C, 41236]D[, RC, 66, 6[C], 2B, 3C, 2B, 2C, 8]D[, {Insert Character specific Throw loop}

Midscreen. Carl, Opponent, Nirvana, No heat cost, ...5B, 6B, 3]D[, J.2C, Alle~can, 2B, 3C, 2B, 2C, 8]D[, {Insert Character specific Throw loop}