Overdrive (gameplay)

Overdrive is a new system implemented in Blazblue: Chrono Phantasma.

Overdrive Details

 * Builds up over time, activated with ABCD. (It has replaced Gold Burst)
 * Increases attack power(?) and grants character-specific benefits.
 * Duration depends on your health.
 * Freezes the timer when used.

Overdrives

 * Ragna: Blood Kain Idea -
 * Jin: Frost End – Yukianesa attacks freeze the opponent.
 * Noel: Chain Quasar – Increases speed of Drive moves.
 * Rachel: Elf Lied – Wind Meter charges faster.
 * Taokaka: Almost Becoming Two -
 * Tager: Voltic Field – Forces magnetism on opponent.
 * Litchi: Daisharin – Move the staff with Direction + D.
 * Arakune: Crimson Depths – Curse meter doesn’t drain while active.
 * Bang: Furinkazan -
 * Carl: Synchro High Speed – Nirvana is strengthened.
 * Hakumen: Kishin – Magatama charge faster, can cancel D attacks into Specials, cannot Crush Trigger.
 * Tsubaki: Second Install – Install Gauge automatically charges.
 * Hazama: Jormangund – Drive attacks are stronger, gains Life Steal ring.
 * Makoto: Galaxian Impact – All Drive moves are Level 3.
 * Valkenhayn: Endlos Volf – Wolf Gauge charges much faster.
 * Platinum: Magical Heart Catch – Unlimited use of current item.
 * Relius: Maxima Dance – Ignis gauge recharges faster.
 * Amane: Cyclone – All Drive attacks are max level.
 * Bullet: Heat the Beat – Permanent “Heat Up” state while active.
 * Azrael: Mind Colosseo – All attacks act act as though they’d hit weak points.