Nu-13/Move List

Overview
Nu is a character with low health and defense, so against most characters you want to create distance and generally keep it. Use your ranged drive combos to punish any approach attempts. Learn your opponents habits and catch them with 6DD combos from air dashes, or 5DD ground combos from low approaches. You can actually put out quite a bit of damage in melee if you do not want to stay ranged at all times, but if you are face to face, you want it to be on your terms, not theirs. Use Act Parcer to get in and out of range as you need to, just don't get predictable with it. Turn a single sword connect into a nasty combo every time. Remember, your opponent has to approach you, not the other way around. Burst intelligently, and don't be afraid to use it if you're in a bad situation (i.e., a corner combo). This one will vary from opponent to opponent.

In Continuum Shift, Nu is replaced with Lambda but remains in the game as her Unlimited form, the use of which is banned for all characters in tournaments. Please see the Lambda-11 movelist for information on her up-to-date changes.

In Chronophantasma, Nu makes her triumphant return as a true playable character. Her playstyle is a bit different, now combining both her zoning style from CT and Lambda's more offensive style from CS through the use of style changes known as Dia Forma to Luna Forma. When Nu is in Luna Forma, she gets a halo above her head which indicated that she is now using Lambda's style. This stance system makes her a much more complex character akin to Gen from the Street Fighter series.