User:FangWolf.EXE/Astrals

This is my page for Astral Heat research, regarding what can hit what and what can't.

You are free to input any discoveries into the talk page, and I will list them here!

Black Onslaught vs.

 * Black Onslaught - Whichever Ragna used it last will hit.
 * Rengoku Hyōya - Will strike first.
 * Valkyrie Veil - Clash, nothing else.
 * Clownish Calendula - Ragna freezes after his attack lands, but he is uneffected by Rachel's.
 * Attack Meow Pow! - This one's a gamble! Depending on the timing, Tao can hit first, Ragna can hit first, or both can clash, leaving no result.

Rengoku Hyōya vs.

 * Rengoku Hyōya - Whichever Jin used it first will hit.
 * Valkyrie Veil - WARNING! This attack CAN interrupt Rengoku Hyōya!
 * Clownish Calendula - Does nothing to Rachel at all!
 * Deus Ex Machina - Do it at the right moment, and Nirvana will explode, but Carl will still be hit by the ice if he's in range.

Valkyrie Veil vs.

 * Rengoku Hyōya - Can stop the Astral in its tracks if you have good timing!
 * Valkyrie Veil - Nothing.
 * Attack Meow Pow! - If Noel executes this attack right before or right after Taokaka charges, she will be impervious to Taokaka's Astral.
 * Deus Ex Machina - Noel, while executing her Astral, is invincible.
 * Requiem Aeternam - Can be stopped by Valkyrie Veil if timing is right, but otherwise, will clash and do nothing.
 * Sword of the Godslayer - Neither Mu nor Noel will be hit unless Noel attacks at the last second before being caught in Mu's Astral.
 * Planet Crusher - Can stop the Astral in its tracks if you have good timing!

Clownish Calendula vs.

 * Black Onslaught - Rachel is unaffected.
 * Rengoku Hyōya - It actually protects her from the Astral, and she can hit Jin while he's executing Rengoku Hyōya!
 * Clownish Calendula - Nothing, the light will bounce off of both Rachels.
 * Attack Meow Pow! - Protects Rachel from it and can hit Taokaka post-dive.
 * Deus Ex Machina - Do it at the right moment, and Nirvana will explode, but Carl will still be hit by the light if he's in range.
 * n to infinity - It protects her from being killed by Arakune, but otherwise, she won't be fully protected and will either have to guard or dodge the rest of the attacks.
 * Kokūjin Ōgi: Akumetsu - Rachel's Astral Heat is not counterable.
 * Hungry Darkness of 1000 Souls - Rachel is unaffected, and hits Hazama at the end.
 * Requiem Aeternam - Will protect Rachel from the attack, but Tsubaki moves too fast to be hit post-charge.
 * Blut Vollmond - So it seems Rachel IS stronger than Valkenhayn! She is unharmed by Valkenhayn's kick and can actually finish him off at the last second.

Attack Meow Pow! vs.

 * Black Onslaught - This one's a gamble! Depending on the timing, Tao can hit first, Ragna can hit first, or both can clash, leaving no result.
 * Valkyrie Veil - If Noel executes this attack right before or right after Taokaka charges, she will be impervious to Taokaka's Astral.
 * Clownish Calendula - Tao will miss Rachel completely, and could be hit by the Astral post dive.
 * Attack Meow Pow! - Nothing, both Taokakas will clash, but nothing happens.
 * Deus Ex Machina - If Nirvana explodes and Tao is diving into it, she can still hit Carl.
 * Kokūjin Ōgi: Akumetsu - Taokaka's Astral is counterable. She'll actually move forward a frame as the Astral commences, sort of clipping her inside Hakumen's sprite.

Deus Ex Machina vs.

 * Black Onslaught - Cannot hurt Ragna as he's performing his attack.
 * Rengoku Hyōya - Cannot hurt Jin as he's performing his attack.
 * Valkyrie Veil - Cannot hurt Noel as she's performing her attack.
 * Clownish Calendula - Cannot hurt Rachel as she's performing her attack.
 * Attack Meow Pow! - Cannot hurt Tao as she's performing her attack. I think I'm seeing a pattern here.
 * Deus Ex Machina - Oddly enough whichever Nirvana is rigged to detonate last emits the explosion, while the other just emits nothing, but still deactivates at the end.
 * Nine Gates of Heaven - Cannot hurt Litchi as she's performing her attack.
 * n to infinity - Cannot hurt Arakune...you get it.
 * Kokūjin Ōgi: Akumetsu - Cannot hurt Hakum...wait...it can? Oh yeah, it can.

Nine Gates of Heaven vs.

 * Nine Gates of Heaven - Nothing, both Litchis will clash, but nothing happens.
 * Kokūjin Ōgi: Akumetsu - This is crazy, Litchi actually goes through Hakumen and touches the ground, now behind him, but then Hakumen's Astral Heat triggers. This means Hakumen hits Litchi while she is behind him.

n to infinity vs.

 * n to infinity - Nothing. If used at the same time, there will be two eyeballs flying around, but neither will make any contact.
 * Kokūjin Ōgi: Akumetsu - Arakune won't kill Hakumen, but Hakumen won't be able to kill Arakune. Hakumen also is invincible for the rest of Arakune's Astral.

King of Tager vs.

 * King of Tager - Presumably, the first Tager to grab will win.

The Ultimate Bang vs.

 * The Ultimate Bang - (Yes, I managed to test this one despite it being one of the hardest Astrals to execute!) Nothing, both Bangs will clash, and nothing happens.

Sword of Destruction vs.

 * Kokūjin Ōgi: Akumetsu - Now THIS was unexpected; Lambda/Nu's Astral is COUNTERABLE!
 * Sword of Destruction - Presumably, the first Nu/Lambda to grab will win.

Kokūjin Ōgi: Akumetsu vs.

 * Apparently, all Astrals are counterable with the exception of:
 * Clownish Calendula
 * n to infinity
 * Deus Ex Machina, possibly because it's an explosion
 * Kokūjin Ōgi: Akumetsu, because you can't counter a counter.
 * Hungry Darkness of 1000 Souls
 * Shining Layered Force
 * Rengoku Hyōya - This is actually pretty cool. Even if Jin is on the other side of the screen, as long as Hakumen has the right timing; he can counter Rengoku Hyōya!
 * Nine Gates Of Heaven - Y'know how Litchi will land on the ground if her Astral hits and kick you into the air? Well, if she touches the Akumetsu circle, she will go through Hakumen, touch the ground, and Hakumen's Astral will trigger. Hakumen will slash at nothing; but Litchi will still lose.
 * A similar thing happens when Hakumen uses Kokūjin Ōgi: Akumetsu to counter Kokūjin: Yukikaze from an enemy Unlimited Hakumen. The Yukikaze-ing Hakumen will slice through like normal, but the Akumetsu-ing Hakumen will attack when Yukikaze is done.

Hungry Darkness of 1000 Souls vs.

 * Clownish Calendula - Rachel is unaffected, and hits Hazama at the end.
 * Kokūjin Ōgi: Akumetsu - Nope, Hakumen can't counter this one! Problem?
 * Hungry Darkness of 1000 Souls - Nothing. Presumably, Hazama is invincible during the Astral.

Requiem Aeternam vs.

 * Valkyrie Veil - Noel will attack first, depending on her timing. Be careful!
 * Clownish Calendula - Tsubaki will miss Rachel completely, but cannot be hit by the Astral post charge.
 * Requiem Aeternam - Nothing. Both Tsubakis will clash, but nothing happens.

Sword of the Godslayer vs.

 * Valkyrie Veil - Neither Mu nor Noel will be hit unless Noel attacks at the last second before being caught in Mu's Astral.
 * Kokūjin Ōgi: Akumetsu - Sword of the Godslayer is counterable, and will result in Mu dying.
 * Sword of the Godslayer - Nothing. Both Mus will execute the Astral, but nothing happens.

Planet Crusher vs.

 * Valkyrie Veil - Noel will attack first, depending on her timing. Be careful!
 * Planet Crusher - This is a mixed bag; often times one Makoto has triumphed over the other, often times nothing happens. It might be due to the Impact number; maybe the higher one wins.

Blut Vollmond vs.

 * Clownish Calendula - Your kick is ineffective, and you'll be caught in the light.
 * Blut Vollmond - Nothing happens. Both Valkenhayns clash, but the screen flashes a bit, so it's cool to watch.

Shining Layered Force vs.

 * Kokūjin Ōgi: Akumetsu - Counter does not work, as far as I know.
 * Shining Layered Force - Whichever Platinum used it last will hit.

Altar of the Puppet vs.

 * Untestable until CS:EX comes out.