Tsubaki Yayoi/Move List

Tsubaki Yayoi is a slightly-below-average rushdown character that highly relies on her Drive to deal significant damage; without her Drive, Install (インストール), her attacks are incredibly weak and a 20 hit combo will only deal around 2000 damage max. However, her 5B is one of the best attacks in the game, being able to act as an anti-air and interrupt attacks with its long reach.

With all this said however, Tsubaki seriously cannot survive a match without Install attacks simply because they give her more variety on the battlefield with the added bonus of increased damage, and Tsubaki needs that extra damage to win a match. As such, it is well advised to charge up after every combo and try to charge when there is good enough distance.

In BlazBlue: Continuum Shift, Tsubaki is relatively weak, and is considered low-tier as she did not have any real mind games or tide turning distortions. Her low-tier status, however, was relieved in BlazBlue: Continuum Shift II. Tsubaki's charge time on her Drives has been significantly made faster, and she has gained much more damage output and priority on her moves, excelling especially at pushing the opponent into the corner.

Sadly, all of that progress was dashed as of BlazBlue: Continuum Shift Extend, which made her low-tier again. Many consider her to actually be worse than BlazBlue: Continuum Shift Tsubaki.

With the introduction of BlazBlue: Chronophantasma, Tsubaki gains three new moves, but at the cost of losing two versions of Judgment Blade: Sword That Suppresses the Light (審剣・光ヲ断ツ剣) (loses A and C), Judgment Blade: Sword That Calms the Wind (審剣・風ヲ凪グ剣) (loses A and C), Judgment Lance: Spear That Pierces the Sky (審槍・空ヲ突ク槍) (loses A and B), and Judgment Art: Strike of the One That Flashes (審技・閃ク一ノ撃) (loses B and C).

Tsubaki's Overdrive is Second Install (セカンドインストール), which forces her Install Gauge to recharge automatically.

In BlazBlue: Centralfiction, Tsubaki's Sword That Calms the Wind is replaced with a new overhead, Judgment Mallet: Hammer That Smashes the Soil (審鎚・地ヲ砕ク鎚).

Basic moves
BBCF=

BBCP=

BBCS=

Throws
BBCF=

BBCP=

BBCS=

Counter Assault
BBCF=

BBCP=

BBCS=

Crush Trigger
BBCF=

BBCP=

Drive
BBCF=

BBCP=

BBCS=

Overdrive
BBCF=

BBCP=

Special moves
BBCF=

BBCP=

BBCS=

Distortion Drives
BBCF=

BBCP=

BBCS=

Astral Heat
BBCF=

BBCP=

BBCS=