Hakumen/Combo List

Calamity Trigger
1 Star
 * C>236A = 1448
 * 236A, 6C (236A connects on air hit)
 * 6B>236A, 6C = 2008
 * 236A, 6[C] (236A connects on high air hit)
 * CH 6B>236A, 6[C] = 2099
 * 236A, 2C… (236A connects on high air hit, near corner/corner)
 * 6B>236A, 2C>j.2C, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C, C = 3333

2 Star
 * C>214B = 2236
 * 236A>623A, 2C… (236A connects on air hit)
 * 6B>236A>623A, 2C>j.2C, ad.C = 2391
 * 214B, 2C… (corner)
 * C>214B, 2C>j.2C, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C, C = 4586

3 Star
 * 214B>236A, 6C
 * C>214B>236A, 6C = 3334
 * 41236C, 3C
 * CH C>41236C, 3C = 3633
 * 214B, C>236A, 2C… (corner)
 * C>214B, C>236A, 2C>j.2C, f.C, 2C>sj.2C, C = 4852
 * 41236C, 2C… (corner)
 * CH C>41236C, 2C>sj.2C, f.C, land, 2C>sj.2C, C = 4924

4 Star
 * 214B(1)>623A>A>jump, f.C, land, 2C…
 * C>214B(1)>623A>A>jump, f.C, land, 2C>sj.2C, ad.C = 4280
 * (corner) C>214B(1)>623A>A>j.2C, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C,C = 4804
 * 41236C>236A (corner)
 * CH C>41236C>236A, 2C>j.2C, f.C, land, 2C>sj.2C, C = 4976

5 Star
 * 214B(1)>41236C, 3C
 * C>214B(1)>41236C, 3C = 4639
 * 214B(1)>41236C, 2C… (corner)
 * C>214B(1)>41236C, 2C>j.2C, f.C, land, 2C>sj.2C, C = 6191

6 Star
 * 214B(1)>41236C, C>236A, 6C
 * C>214B(1)>41236C, C>236A, 6C = 5571
 * 214B(1)>41236C>236A, 2C…
 * C>214B(1)>41236C>236A, 2C>j.2C, f.C, land, 2C>sj.2C, 2C = 6236

7 Star
 * 214B(1)>41236C, C>236A>623A, 2C…
 * C>214B(1)>41236C>623A>A, jump, f.C, land, 2C>sj.2C, ad.2C = 5966
 * C>214B(1)>41236C>623A>A>jump, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C = 6304 (corner)
 * 214B(1)>41236C, C>214B, 2C… (corner)
 * C>214B(1)>41236C, C>214B, 2C>j.2C, f.C = 6621

8 Star
 * 5C>214B(1)>41236C, C>5C>623A, A>jump>j.2C>j.2C>airdash>j.2C>j.2C>214B>j.5C = 6402 (corner)
 * C>214B(1)>41236C, C>41236C>3C = 6615
 * 214B(1)>41236C, C>41236C>3C = 6783 (near corner/big characters)
 * C>214B(1)>41236C, C>41236C, 2C>j.2C, f.C = 7118
 * 214B(1)>41236C, C>41236C>2C>jump>j.2C>j.5C = 7382 (corner)

Drive-Counter Combos
NOTE:Underneath the combo will be the starter (drive) to the above combo.

0 Star
 * 6C
 * D = 2710


 * 6[C]
 * 2D = 2215


 * j.2C, f.C, land, 2C>sj.2C, ad.2C, 2C, C
 * (you in corner) D = 4157
 * (you in corner) 2D = 3477)


 * superjump, f.C, land, 2C>sj.2C, ad.C
 * 6D = 2119

1 Star
 * 236A, 6[C]
 * D = 3107
 * 2D = 2427


 * superjump, f.C, land, C>236A, 6C
 * 6D = 2302

2 Star
 * 236A>623A, 2C>sj.2C, ad.C
 * D = 3457
 * 2D = 2745


 * superjump, f.C, land, C>623A>A>jump, f.C, land, 2C>sj.2C
 * 6D = 2867

3 Star
 * 623A, C>623A>A>jump, f.C, land, 2C>sj.2C, ad.2C
 * D = 4373
 * 2D = 3693


 * superjump, f.C, land, C>41236C, 3C
 * 6D = 3367

4 Star
 * 6C>632146C
 * D = 4976


 * 6[C]>632146C
 * 2D = 4481


 * C>41236C, C>236A, 2C>j.2C, f.C
 * (you in corner) D = 5577
 * (you in corner) 2D = 4669


 * superjump, f.C, land, C>41236C, C>236A, 6C
 * 6D = 4001

5 Star
 * 214B(1)>41236C, 3C
 * D = 5292
 * 2D = 4612


 * 6D, superjump, f.C, land, C = 4192


 * 214B(1)>41236C, 2C>j.2C, f.C
 * (you in corner) D = 6058
 * (you in corner) 2D = 5378
 * (corner) 6D = 3880

6 Star
 * 214B(1)>41236C, C>236A, 6C
 * D = 6239
 * 2D = 5559


 * 6D, superjump, f.C, land, C = 5559


 * 214B(1)>41236C, C>236A, 2C>j.2C, f.C
 * (you in corner) D = 6653
 * (you in corner) 2D = 5973
 * (corner) 6D, superjump, f.C, land, C = 4809

7 Star
 * 214B(1)>41236C>623A>A>j.2C
 * D = 5565
 * 2D = 4885


 * 6D, superjump, f.C, land, C = 4412

8 Star
 * 214B(1)>41236C, C>41236C
 * D = 6858
 * 2D = 6178


 * 6D, superjump, f.C, land, C = 5452


 * 214B(1)>41236C, C>41236C, 3C
 * (you in corner) D = 7304
 * (you in corner) 2D = 6624
 * (corner) 6D, superjump, f.C, land, C = 5811

Dash>214B Combos
2 Star
 * dash>214B>doublejump, f.C, land, 2C>j.2C, ad.2C = 3410
 * (corner) dash>214B>dj.2C, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C, f.C = 4008

3 Star
 * dash>214B>doublejump, f.C, land, C>236A, 6C = 3632
 * (corner) dash>214B>doublejump, f.C, land, C>236A, 2C>j.2C, f.C, land. 2C>sj2C, 2C = 4710

4 Star
 * dash>214B, land, dash>214B>doublejump, f.C, land, 2C>sj.2C, ad.2C = 4065
 * (corner) dash>214B>doublejump, f.C, land, C>214B, 2C>j.2C, C = 4741

5 Star
 * dash>214B>doublejump, f.C, land, C>41236C, 3C = 4734
 * (corner) dash>214B, land, dash>214C, land, 2C>j.2C, f.C, land, 2C>sj.2C, ad.2C, 2C, C = 5390

6 Star
 * dash>214B>doublejump, f.C, land, C>41236C, C>236A, 6C = 5392
 * (corner) dash>214B, land, dash>214C, land, C>236A, 2C>j.2C, f.C, land, 2C>sj.2C, 2C = 5556

7 Star
 * dash>214B>doublejump, f.C, land, C>214B(1)>41236C, 3C = 5586
 * (corner) dash>214B>doublejump, f.C, land, C>214B(1)>41236C, 2C>j.2C. f.C = 6223

8 Star
 * dash>214B>dash>214B>6(C)>632146C = 5319
 * dash>214B>doublejump, f.C, land, C>214B(1)>41236C, C>236A, 6C = 6374
 * dash>214B, land, 214B(1)>41236C, C>236A, 2C>j.2C, C = 6576 (corner)

Dash>214C Combos
3 Star
 * dash>214C, land, 2C>j.2C = 3284
 * (corner) dash>214C, land, 2C>j.2C, f.C, land, 2C>sj,2C, 2C, ad.2C, 2C, f.C = 4878

4 Star
 * dash>214C, land, C>236A, 6C = 3874
 * (corner) dash>214C, land, C>236A, 2C>j.2C, f.C, land, 2C>sj.2C, 2C, ad.2C, 2C = 5169

5 Star
 * dash>214C>214B>doublejump, f.C, land, 2C>sj.2C, ad.C = 4646
 * (corner) dash>214C, land, 2C>j.2C, f.C, land, C>214B, 2C>j.2C, f.C = 5263

6 Star
 * dash>214C, land, C>41236C, 3C = 4976
 * (corner) dash>214C, land, C>41236C, 2C>j.2C, f.C = 5506

7 Star
 * dash>214C, land, C>41236C, C>236A, 6C = 5633
 * (corner) dash>214C>214B>doublejump, f.C, land, C>214B, 2C>j.2C, C = 5711

8 Star
 * dash>214C, land, C>214B(1)>41236C, 3C = 5827
 * (corner) dash>214C, land, C>214B(1)>41236C>2C>j.2C>5C = 6465

Counter-Hit Combo
8 Star
 * 6B>214214B>5C>214B(1)>41236C>236A(x3)>5C>41236C>214B(1)>632146C>623A, A>j.2C>j.214B = 6275 (midscreen)
 * 6(C)>236A>214B>41236C>623A, A>jump>j.2C>dash>j.2C>j.5C = 7134
 * 6C>214B(1)>41236C>5C>41236C>2C>jump>j.2C>j.5C = 8948 (corner)
 * 6(C)214B(1)>41236C>5C>623A, A>jump>j.2C>j.2C>dash>j.2C>j.2C>214B>A+B = 10223 (near corner)

Mugen Combo
The combos below can only be done while Mugen is activated.
 * dash>214C>214B, land>dash>214B, land>6(C)>632146C = 7467
 * 6C>632146C>623A>214B(1)>41236C(1)>632146C>623A>214B>632146C>623A>214B>41236C>623A, A = 10219 (corner, can also start off from 6D>214214B)

Chronophantasma
8 Star
 * dash>214C>214B>airdash>A+B+C+D>j.5C, land>6C>632146C>623A>5C>2C>jump>j.2A>double jump>j.5C, land>632146C>5C>5C>623A>6C = 10020 (near corner)